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Introduction
Resizing Windows
Rotating Views
Using Layers
Default Objects
Numpad
Laptops
Panning
Zooming
Placing the Cursor
Add/Delete
Save/Open/Append
Window Types
Preferences
Manipulators
Typical Views

NYS Standards



Using Blender



main interface

Blender's interface may seem different from any other program you have used, but in time with some practice, things will make sense:



To maximize a window, place the cursor in the window and press SHIFT+spacebar:

To revert back, press SHIFT and spacebar again.

To toggle the Tool Shelf Panel, press T

To toggle the Properties panel, press P

In addition to creating your own layouts, you can call up premade arrangements from a drop-down list at the top of the screen


To undo a step, press CTRL+Z. To redo a step, press Shift+CTRL+Z
OPT+G resets the location to the global center
OPT+R resets the rotation so the object stands pright in global coordinates
OPT+S resets the scale to the object's original size

Source: Beginning Blender by Lance Flavell