New York State Learning Standards
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STANDARD 1
Analysis, Inquiry, and Design: MATHEMATICAL ANALYSIS
Key Idea 3: details
Critical thinking skills are used in the solution of mathematical problems.Elementary M3.1 Explore and solve problems generated from school, home, and community situations, using concrete objects or manipulative materials when possible. √ M3.1a Use appropriate scientific tools, such as metric rulers, spring scale, pan balance, graph paper, thermometers [Fahrenheit and Celsius], graduated cylinder to solve problems about the natural world √
Intermediate M3.1 Apply algebraic and geometric concepts and skills to the solution of problems. √ M3.1a Explain the physical relevance of properties of a graphical representation of real-world data, e.g., slope, intercepts, area under the curve
Physics M3.1 Apply mathematical knowledge to solve real-world problems and problems that arise from the investigation of mathematical ideas, using representations such as pictures, charts, and tables. M3.1a Use appropriate scientific tools to solve problems about the natural world √ -
STANDARD 1
Analysis, Inquiry, and Design SCIENTIFIC INQUIRY:
Key Idea 1: details
The central purpose of scientific inquiry is to develop explanations of natural phenomena in a continuing, creative process.Elementary S1.1 Ask "why" questions in attempts to seek greater understanding concerning objects and events they have observed and heard about. S1.1a Observe and discuss objects and events and record observations. √ S1.1b Articulate appropriate questions based on observations. √ S1.2 Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings. S1.2a Identify similarities and differences between explanations received from others or in print and personal observations or understandings S1.3 Develop relationships among observations to construct descriptions of objects and events and to form their own tentative explanations of what they have observed. √ S1.3a Clearly express a tentative explanation or description which can be tested.
Intermediate S1.1 Formulate questions independently with the aid of references appropriate for guiding the search for explanations of everyday observations. S1.1a Formulate questions about natural phenomena. S1.1b Identify appropriate references to investigate a question. S1.1c Refine and clarify questions so that they are subject to scientific investigation. S1.2 Construct explanations independently for natural phenomena, especially by proposing preliminary visual models of phenomena. √ S1.2a Independently formulate a hypothesis. √ S1.2b Propose a model of a natural phenomenon. S1.2c Differentiate among observations, inferences, predictions, and explanations S1.3 Represent, present, and defend their proposed explanations of everyday observations so that they can be understood and assessed by others. S1.4 Seek to clarify, to assess critically, and to reconcile with their own thinking the ideas presented by others, including peers, teachers, authors, and scientists. √
Physics S1.1 Develop extended visual models and mathematical formulations to represent an understanding of natural phenomena. S1.2 Clarify ideas through reasoning,research,and discussion. √ S1.3 Evaluate competing explanations and overcome misconceptions. -
STANDARD 1
Analysis, Inquiry, and Design SCIENTIFIC INQUIRY:
Key Idea 2: details
Beyond the use of reasoning and consensus, scientific inquiry involves the testing of proposed explanations involving the use of conventional techniques and procedures and usually requiring considerable ingenuity.Elementary S2.1 Develop written plans for exploring phenomena or for evaluating explanations guided by questions or proposed explanations they have helped formulate. S2.1a Indicate materials to be used and steps to follow to conduct the investigation and describe how data will be recorded (journal, dates and times, etc.) √ S2.2 Share their research plans with others and revise them based on their suggestions. √ S2.2a Explain the steps of a plan to others, actively listening to their suggestions for possible modification of the plan, seeking clarification and understand- ing of the suggestions and modifying the plan where appropriate √ S2.3 Carry out their plans for exploring phenomena through direct observation and through the use of simple instruments that permit measurement of quantities, such as length, mass, volume, temperature, and time. √ S2.3a Use appropriate "inquiry and process skills" to collect data. √ S2.3b Record observations accurately and concisely √
Intermediate S2.1 Use conventional techniques and those of their own design to make further observations and refine their explanations, guided by a need for more information. √ S2.1a Demonstrate appropriate safety techniques. S2.1b Conduct an experiment designed by others. S2.1c Design and conduct an experiment to test a hypothesis. S2.1d Use appropriate tools and conventional techniques to solve problems about the natural world, including: - measuring
- observing
- describing
- classifying
- sequencing
√ S2.2 Develop, present, and defend formal research proposals for testing their own explanations of common phenomena, including ways of obtaining needed observations and ways of conducting simple controlled experiments S2.2a Include appropriate safety procedures. S2.2b Design scientific investigations (e.g., observing, describing, and comparing; collecting samples; seeking more information, conducting a controlled experiment; discovering new objects or phenomena; making models) S2.2c Design a simple controlled experiment. S2.2d Identify independent variables (manipulated), dependent variables (responding), and constants in a simple controlled experiment. S2.2e Choose appropriate sample size and number of trials. S2.3 Carry out their research proposals, recording observations and measurements (e.g., lab notes, audiotape, computer disk, videotape) to help assess the explanation. √ S2.3a Use appropriate safety procedures. S2.3b Conduct a scientific investigation. S2.3c Collect quantitative and qualitative data. √
Physics S2.1 Devise ways of making observations to test proposed explanations. √ S2.1a Design an experiment to investigate the relationship between physical phenomena. S2.2 Refine research ideas through library investigations, including electronic information retrieval and reviews of the literature, and through peer feedback obtained from review and discussion. S2.3 Develop and present proposals including formal hypotheses to test explanations; i.e., predict what should be observed under specific conditions if the explanation is true. S2.4 Carry out a research plan for testing explanations, including selecting and developing techniques, acquiring and building apparatus, and recording observations as necessary. (Note: This could apply to many activities from simple investigations to long-term projects.) √ -
STANDARD 1
Analysis, Inquiry, and Design: ENGINEERING DESIGN
Key Idea 1: details
Engineering design is an iterative process involving modeling and optimization (finding the best solution within given constraints); this process is used to develop technological solutions to problems within given constraints. (Note: The design process could apply to activities from simple investigations to long-term projects.)Elementary 1.1 Describe objects, imaginary or real, that might be modeled or made differently and suggest ways in which the objects can be changed, fixed, or improved √ 1.2 Investigate prior solutions and ideas from books, magazines, family, friends, neighbors, and community members √ 1.3 Generate ideas for possible solutions, individually and through group activity; apply age-appropriate mathematics and science skills; evaluate the ideas and determine the best solution; and explain reasons for the choices √ 1.4 Plan and build, under supervision, a model of the solution using familiar materials, processes, and hand tools √ 1.5 Discuss how best to test the solution; perform the test under teacher supervision; record and portray results through numerical and graphic means; discuss orally why things worked or didn't work; and summarize results in writing, suggesting ways to make the solution better √
Intermediate T1.1 Identify needs and opportunities for technical solutions from an investigation of situations of general or social interest. T1.1a Identify a scientific or human need that is subject to a technological solution which applies scientific principles √ T1.2 Locate and utilize a range of printed, electronic, and human information resources to obtain ideas. √ T1.2a Use all available information systems for a preliminary search that addresses the need. √ T1.3 Consider constraints and generate several ideas for alternative solutions, using group and individual ideation techniques (group discussion, brainstorming, forced connections, role play); defer judgment until a number of ideas have been generated; evaluate (critique) ideas; and explain why the chosen solution is optimal. √ T1.3a Generate ideas for alternative solutions √ T1.3b Evaluate alternatives based on the constraints of design. √ T1.4 Develop plans, including drawings with measurements and details of construction, and construct a model of the solution, exhibiting a degree of craftsmanship. √ T1.4a Design and construct a model of the product or process √ T1.4b Construct a model of the product or process √ T1.5 In a group setting, test their solution against design specifications, present and evaluate results, describe how the solution might have been modified for different or better results, and discuss trade-offs that might have to be made. √ T1.5a Test a design √ T1.5b Evaluate a design √
Commencement 1.1 Initiate and carry out a thorough investigation of an unfamiliar situation and identify needs and opportunities for technological invention or innovation. 1.2 Identify, locate, and use a wide range of information resources including subject experts, library references, magazines, videotapes, films, electronic data bases and online services, and discuss and document through notes and sketches how findings relate to the problem √ 1.3 Generate creative solution ideas, break ideas into the significant functional elements, and explore possible refinements; predict possible outcomes using mathematical and functional modeling techniques; choose the optimal solution to the problem, clearly documenting ideas against design criteria and constraints; and explain how human values, economics, ergonomics, and environmental considerations have influenced the solution √ 1.4 Develop work schedules and plans which include optimal use and cost of materials, processes, time, and expertise; construct a model of the solution, incorporating developmental modifications while working to a high degree of quality (craftsmanship) √ 1.5 In a group setting, devise a test of the solution relative to the design criteria and perform the test; record, portray, and logically evaluate performance test results through quanitative, graphic, and verbal means; and use a variety of creative verbal and graphic techniques effectively and persuasively to present conclusions, predict impacts and new problems, and suggest and pursue modifications √ -
STANDARD 2
INFORMATION SYSTEMS
Key Idea 1: details
Information technology is used to retrieve, process, and communicate information as a tool to enhance learning.Elementary 1.1 Use computer technology,traditional paper-based resources,and interpersonal discussions to learn, do, and share science in the classroom √ 1.2 Select appropriate hardware and software that aids in word-processing, creating databases, telecommunications, graphing, data display, and other tasks √ 1.3 Use information technology to link the classroom to world events.
Intermediate 1.1 Use a range of equipment and software to integrate several forms of information in order to create good-quality audio, video, graphic, and text-based presentations. √ 1.2 Use spreadsheets and database software to collect, process, display, and analyze information. Students access needed information from electronic databases and on-line telecommunication services. 1.3 Systematically obtain accurate and relevant information pertaining to a particular topic from a range of sources, including local and national media, libraries, muse- ums, governmental agencies, industries, and individuals. √ 1.4 Collect data from probes to measure events and phenomena. 1.4a Collect the data, using the appropriate, available tool. √ 1.4b Organize the data. 1.4c Use the collected data to communicate a scientific concept √ 1.5 Use simple modeling programs to make predictions. √
Physics 1.1 Understand and use the more advanced features of word processing, spreadsheets, and database software. √ 1.2 Prepare multimedia presentations demonstrating a clear sense of audience and purpose. (Note: Multimedia may include posters, slides, images, presentation software, etc.) √ 1.2a Extend knowledge of physical phenomena through independent investigation, e.g., literature review, electronic resources, library research 1.2b Use appropriate technology to gather experimental data, develop models,and present results. √ 1.3 Access, select, collate, and analyze information obtained from a wide range of sources such as research databases, foundations, organizations, national libraries, and electronic communication networks, including the Internet. √ 1.3a Use knowledge of physics to evaluate articles in the popular press on contemporary scientific topics. 1.4 Utilize electronic networks to share information. √ 1.5 Model solutions to a range of problems in mathematics, science, and technology, using computer simulation software. √ 1.5a Use software to model and extend classroom and laboratory experiences,recognizing the differences between the model used for understanding and real-world behavior √ -
STANDARD 2
INFORMATION SYSTEMS:
Key Idea 2: details
Knowledge of the impacts and limitations of information systems is essential to its effective and ethical use.Elementary 2.1 Use a variety of media to access scientific information 2.2 Consult several sources of information and points of view before drawing conclusions √ 2.3 Identify and report sources in oral and written communications √
Intermediate 2.1 Understand the need to question the accuracy of information displayed on a computer because the results produced by a computer may be affected by incorrect data entry. 2.1a Critically analyze data to exclude erroneous information 2.1b Identify and explain sources of error in a data collection 2.2 Understand the need to question the accuracy of information displayed on a computer because the results produced by a computer may be affected by incorrect data entry. 2.2a Critically analyze data to exclude erroneous information 2.2b Identify advantages and limitations of data-handling programs and graphics programs. √ 2.3 Understand why electronically stored personal information has greater potential for misuse than records kept in conventional form.
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STANDARD 3
Strand: Problem Solving
details
- Understand numbers, multiple ways of representing numbers, relationships among numbers, and number systems;
- Understand meanings of operations and procedures, and how they relate to one another;
- compute accurately and make reasonable estimates.
Fifth, Sixth Grade 1.1 Know the difference between relevant and irrelevant information when solving problems √ 1.2 Understand that some ways of representing a problem are more helpful than others √ 1.3 Interpret information correctly, identify the problem, and generate possible solutions √ 1.4 Act out or model with manipulatives activities involving mathematical content from literature √ 1.5 Formulate problems and solutions from everyday situations √
Seventh, Eighth Grade 1.1 Use a variety of strategies to understand new mathematical content and to develop more efficient methods √ 1.2 Construct appropriate extensions to problem situations √ 1.3 Understand and demonstrate how written symbols represent mathematical ideas 1.4 Observe patterns and formulate generalizations 1.5 Make conjectures from generalizations 1.6 Represent problem situations verbally, numerically, algebraically, and graphically 1.7 Understand that there is no one right way to solve mathematical problems but that different methods have advantages and disadvantages √ 1.8 Understand how to break a complex problem into simpler parts or use a similar problem type to solve a problem √ 1.9 Work backwards from a solution √ 1.10 Use proportionality to model problems 1.11 Work in collaboration with others to solve problems √ 1.12 Interpret solutions within the given constraints of a problem √ 1.13 Set expectations and limits for possible solutions √ 1.14 Determine information required to solve the problem √ 1.15 Choose methods for obtaining required information √ 1.16 Justify solution methods through logical argument 1.17 Evaluate the efficiency of different representations of a problem 1.18 Determine the efficiency of different representations of a problem
Integrated Algebra 1.1 Use a variety of problem solving strategies to understand new mathematical content 1.2 Recognize and understand equivalent representations of a problem situation or a mathematical concept 1.3 Observe and explain patterns to formulate generalizations and conjectures 1.4 Use multiple representations to represent and explain problem situations (e.g., verbally, numerically, algebraically, graphically) 1.5 Choose an effective approach to solve a problem from a variety of strategies (numeric, graphic, algebraic) 1.6 Use a variety of strategies to extend solution methods to other problems 1.7 Work in collaboration with others to propose, critique, evaluate, and value alternative approaches to problem solving √ 1.8 Determine information required to solve a problem, choose methods for obtaining the information, and define parameters for acceptable solutions √ 1.9 Interpret solutions within the given constraints of a problem √ 1.10 Evaluate the relative efficiency of different representations and solution methods of a problem √
Geometry 1.1 Use a variety of problem solving strategies to understand new mathematical content √ 1.2 Observe and explain patterns to formulate generalizations and conjectures 1.3 Use multiple representations to represent and explain problem situations (e.g., spatial, geometric, verbal, numeric, algebraic, and graphical representations) 1.4 Construct various types of reasoning, arguments, justifications and methods of proof for problems 1.5 Choose an effective approach to solve a problem from a variety of strategies (numeric, graphic, algebraic) 1.6 Use a variety of strategies to extend solution methods to other problems 1.7 Work in collaboration with others to propose, critique, evaluate, and value alternative approaches to problem solving √ 1.8 Determine information required to solve a problem, choose methods for obtaining the information, and define parameters for acceptable solutions √ 1.9 Interpret solutions within the given constraints of a problem √ 1.10 Evaluate the relative efficiency of different representations and solution methods of a problem
Algebra 2 and Trigonometry 1.1 Use a variety of problem solving strategies to understand new mathematical content √ 1.2 Recognize and understand equivalent representations of a problem situation or a mathematical concept 1.3 Observe and explain patterns to formulate generalizations and conjectures 1.4 Use multiple representations to represent and explain problem situations (e.g., verbally, numerically, algebraically, graphically) 1.5 Choose an effective approach to solve a problem from a variety of strategies (numeric, graphic, algebraic) 1.6 Use a variety of strategies to extend solution methods to other problems 1.7 Work in collaboration with others to propose, critique, evaluate, and value alternative approaches to problem solving √ 1.8 Determine information required to solve a problem, choose methods for obtaining the information, and define parameters for acceptable solutions √ 1.9 Interpret solutions within the given constraints of a problem √ 1.10 Evaluate the relative efficiency of different representations and solution methods of a problem
- Understand numbers, multiple ways of representing numbers, relationships among numbers, and number systems;
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STANDARD 3
Strand: Connections
details
- Recognize and use connections among mathematical ideas;
- Understand how mathematical ideas interconnect and build on one another to
produce a coherent whole;
- Recognize and apply mathematics in contexts outside of mathematics.
Fifth, Sixth Grade 4.1 Understand and make connections and conjectures in their everyday experiences to mathematical ideas √ 4.2 Explore and explain the relationship between mathematical ideas 4.3 Connect and apply mathematical information to solve problems √ 4.4 Understand multiple representations and how they are related 4.5 Model situations with objects and representations and be able to draw conclusions √ 4.6 Recognize the presence of mathematics in their daily lives √ 4.7 Apply mathematics to solve problems that develop outside of mathematics √ 4.8 Investigate the presence of mathematics in careers and areas of interest √ 4.9 Recognize and apply mathematics to other disciplines and areas of interest √
Seventh, Eighth Grade 4.1 Understand and make connections among multiple representations of the same mathematical idea 4.2 Recognize connections between subsets of mathematical ideas 4.3 Connect and apply mathematical information to solve problems √ 4.4 Model situations mathematically, using representations to draw conclusions and formulate new situations 4.5 Understand how concepts, procedures, and mathematical results in one area of mathematics can be used to solve problems in other areas of mathematics 4.6 Recognize the presence of mathematics in their daily lives √ 4.7 Apply mathematics to solve problems that develop outside of mathematics √ 4.8 Investigate the presence of mathematics in careers and areas of interest √ 4.9 Recognize and apply mathematics to other disciplines and areas of interest √
Integrated Algebra, Geometry, Algebra 2 and Trigonometry 4.1 Understand and make connections among multiple representations of the same mathematical idea 4.2 Understand the corresponding procedures for similar problems or mathematical concepts 4.3 Model situations mathematically, using representations to draw conclusions and formulate new situations 4.4 Understand how concepts, procedures, and mathematical results in one area of mathematics can be used to solve problems in other areas of mathematics 4.5 Understand how quantitative models connect to various physical models and representations √ 4.6 Recognize and apply mathematics to situations in the outside world √ 4.7 Recognize and apply mathematical ideas to problem situations that develop outside of mathematics √ 4.8 Develop an appreciation for the historical development of mathematics
- Recognize and use connections among mathematical ideas;
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STANDARD 3
Strand: Representation
details
- Create and use representations to organize, record, and communicate mathematical ideas;
- Select, apply, and translate among mathematical representations to solve problems;
- Use representations to model and interpret physical, social, and mathematical phenomena.
Fifth, Sixth Grade 5.1 Use physical objects, drawings, charts, tables, graphs, symbols, equations, or objects created using technology as representations √ 5.2 Explain, describe, and defend mathematical ideas using representations 5.3 Read, interpret, and extend external models 5.4 Use standard and nonstandard representations with accuracy and detail 5.5 Use representations to explore problem situations √ 5.6 Investigate relationships between different representations and their impact on a given problem 5.7 Use mathematics to show and understand physical phenomena (e.g., determine the perimeter of a bulletin board) √ 5.8 Use mathematics to show and understand social phenomena (e.g., construct tables to organize data showing book sales) 5.9 Use mathematics to show and understand mathematical phenomena (e.g., find the missing value that makes the equation true: (3 + 4) + 5 = 3 + (4 + ___ )
Seventh, Eighth Grade 5.1 Use physical objects, drawings, charts, tables, graphs, symbols, equations, or objects created using technology as representations √ 5.2 Explain, describe, and defend mathematical ideas using representations 5.3 Recognize, compare, and use an array of representational forms 5.4 Explain how different representations express the same relationship 5.5 Use standard and non-standard representations with accuracy and detail 5.6 Use representations to explore problem situations 5.7 Investigate relationships between different representations and their impact on a given problem 5.8 Use representation as a tool for exploring and understanding mathematical ideas 5.9 Use mathematics to show and understand physical phenomena (e.g., make and interpret scale drawings of figures or scale models of objects) √ 5.10 Use mathematics to show and understand social phenomena (e.g., determine profit from sale of yearbooks) 5.11 Use mathematics to show and understand mathematical phenomena (e.g., use tables, graphs, and equations to show a pattern underlying a function)
Integrated Algebra 5.1 Use physical objects, diagrams, charts, tables, graphs, symbols, equations, or objects created using technology as representations of mathematical concepts √ 5.2 Recognize, compare, and use an array of representational forms 5.3 Use representation as a tool for exploring and understanding mathematical ideas 5.4 Select appropriate representations to solve problem situations 5.5 Investigate relationships between different representations and their impact on a given problem 5.6 Use mathematics to show and understand physical phenomena (e.g., find the height of a building if a ladder of a given length forms a given angle of elevation with the ground) √ 5.7 Use mathematics to show and understand social phenomena (e.g., determine profit from student and adult ticket sales) 5.8 Use mathematics to show and understand mathematical phenomena (e.g., compare the graphs of the functions represented by the equations y = x2 and y = −x2 )
Geometry 5.1 Use physical objects, diagrams, charts, tables, graphs, symbols, equations, or objects created using technology as representations of mathematical concepts √ 5.2 Recognize, compare, and use an array of representational forms 5.3 Use representation as a tool for exploring and understanding mathematical ideas 5.4 Select appropriate representations to solve problem situations 5.5 Investigate relationships between different representations and their impact on a given problem 5.6 Use mathematics to show and understand physical phenomena (e.g., determine the number of gallons of water in a fish tank) √ 5.7 Use mathematics to show and understand social phenomena (e.g., determine if conclusions from another person's argument have a logical foundation) 5.8 Use mathematics to show and understand mathematical phenomena (e.g., use investigation, discovery, conjecture, reasoning, arguments, justification and proofs to validate that the two base angles of an isosceles triangle are congruent)
Algebra 2 and Trigonometry 5.1 Use physical objects, diagrams, charts, tables, graphs, symbols, equations, or objects created using technology as representations of mathematical concepts √ 5.2 Recognize, compare, and use an array of representational forms 5.3 Use representation as a tool for exploring and understanding mathematical ideas 5.4 Select appropriate representations to solve problem situations 5.5 Investigate relationships between different representations and their impact on a given problem 5.6 Use mathematics to show and understand physical phenomena (e.g., determine the number of gallons of water in a fish tank) √ 5.7 Use mathematics to show and understand social phenomena (e.g., interpret the results of an opinion poll) 5.8 Use mathematics to show and understand mathematical phenomena (e.g., use random number generator to simulate a coin toss)
- Create and use representations to organize, record, and communicate mathematical ideas;
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STANDARD 5
Technology: Engineering Design
Key Idea 1: details
(same as STANDARD 1 Analysis, Inquiry, and Design: ENGINEERING DESIGN)
Engineering design is an iterative process involving modeling and optimization used to develop technological solutions to problems within given constraints.Elementary T1.1 Describe objects, imaginary or real, that might be modeled or made differently and suggest ways in which the objects can be changed, fixed, or improved. √ T1.2 Investigate prior solutions and ideas from books, magazines, family, friends, neighbors, and community members. √ T1.3 Generate ideas for possible solutions, individually and through group activity; apply age-appropriate mathemat- ics and science skills; evaluate the ideas and determine the best solution; and explain reasons for the choices. √ T1.4 Plan and build, under supervision, a model of the solution using familiar materials, processes, and hand tools √ T1.5 Discuss how best to test the solution; perform the test under teacher supervision; record and portray results through numerical and graphic means; discuss orally why things worked or didn't work; and summarize results in writing, suggesting ways to make the solution better. √
Intermediate T1.1 Identify needs and opportunities for technical solutions from an investigation of situations of general or social interest. T1.2 Locate and utilize a range of printed, electronic, and human information resources to obtain ideas. √ T1.3 Consider constraints and generate several ideas for alternative solutions, using group and individual ideation techniques (group discussion, brainstorming, forced connections, role play); defer judgment until a number of ideas have been generated; evaluate (critique) ideas; and explain why the chosen solution is optimal. √ T1.4 Develop plans, including drawings with measurements and details of construction, and construct a model of the solution, exhibiting a degree of craftsmanship. √ T1.5 In a group setting, test their solution against design specifications, present and evaluate results, describe how the solution might have been modified for different or better results, and discuss tradeoffs that might have to be made. √
Commencement T1.1 Initiate and carry out a thorough investigation of an unfamiliar situation and identify needs and opportunities for technological invention or innovation. T1.2 Identify, locate, and use a wide range of information resources including subject experts, library references, magazines, videotapes, films, electronic data bases and on-line services, and discuss and document through notes and sketches how findings relate to the problem. √ T1.3 Generate creative solution ideas, break ideas into the significant functional elements, and explore possible refinements; predict possible outcomes using mathematical and functional modeling techniques; choose the optimal solution to the problem, clearly documenting ideas against design criteria and constraints; and explain how human values, economics, ergonomics, and environmental considerations have influenced the solution. √ T1.4 Develop work schedules and plans which include optimal use and cost of materials, processes, time, and expertise; construct a model of the solution, incorporating developmental modifications while working to a high degree of quality (craftsmanship). √ T1.5 In a group setting, devise a test of the solution relative to the design criteria and perform the test; record, portray, and logically evaluate performance test results through quantitative, graphic, and verbal means; and use a vari- ety of creative verbal and graphic techniques effectively and persuasively to present conclusions, predict impacts and new problems, and suggest and pursue modifications. √ -
STANDARD 5
Technology: Engineering Design
Key Idea 2: details
Technological tools, materials, and other resources should be selected on the basis of safety, cost, availability, appropriateness, and environmental impact; technological processes change energy, information, and material resources into more useful forms.Elementary 2.1 Explore, use, and process a variety of materials and energy sources to design and construct things. √ 2.2 Understand the importance of safety, cost, ease of use, and availability in selecting tools and resources for a specific purpose. 2.3 Develop basic skill in the use of hand tools 2.4 Use simple manufacturing processes (e.g., assembly, multiple stages of production, quality control) to produce a product √ 2.5 Use appropriate graphic and electronic tools and techniques to process information. √
Intermediate 2.1 Choose and use resources for a particular purpose based upon an analysis and understanding of their properties, costs, availability, and environmental impact √ 2.2 Use a variety of hand tools and machines to change materials into new forms through forming, separating, and combining processes, and processes which cause internal change to occur √ 2.3 Combine manufacturing processes with other technological processes to produce, market, and distribute a product 2.4 Process energy into other forms and information into more meaningful information.
Commencement 2.1 Test, use, and describe the attributes of a range of material (including synthetic and composite materials), information, and energy resources √ 2.2 Select appropriate tools, instruments, and equipment and use them correctly to process materials, energy, and information √ 2.3 Explain tradeoffs made in selecting alternative resources in terms of safety, cost, properties, availability, ease of processing, and disposability 2.4 Describe and model methods (including computer-based methods) to control system processes and monitor system outputs √ -
STANDARD 5
Technology: Computer Technology
Key Idea 3: details
Computers, as tools for design, modeling, information processing, communication, and system control, have greatly increased human productivity and knowledge.Elementary 3.1 Identify and describe the function of the major components of a computer system. 3.2 Use the computer as a tool for generating and drawing ideas. √ 3.3 Control computerized devices and systems through programming. √ 3.4 Model and simulate the design of a complex environment by giving direct commands. √
Intermediate 3.1 Assemble a computer system including keyboard, central processing unit and disc drives, mouse, modem, printer, and monitor 3.2 Use a computer system to connect to and access needed information from various Internet sites √ 3.3 Use computer hardware and software to draw and dimension prototypical designs √ 3.4 Use a computer as a modeling tool √ 3.5 Use a computer system to monitor and control external events and/or systems √
Commencement 3.1 Understand basic computer architecture and describe the function of computer subsystems and peripheral devices 3.2 Select a computer system that meets personal needs 3.3 Attach a modem to a computer system and telephone line, set up and use communications software, connect to various online networks, including the Internet, and access needed information using email, telnet, gopher, ftp, and web searches √ 3.4 Use computer-aided drawing and design (CADD) software to model realistic solutions to design problems √ 3.5 Develop an understanding of computer programming and attain some facility in writing computer programs √ -
STANDARD 5
Technology: Management of Technology
Key Idea 7: details
Project management is essential to ensuring that technological endeavors are profitable and that products and systems are of high quality and built safely, on schedule, and within budget.Elementary 7.1 Participate in small group projects and in structured group tasks requiring planning, financing, production, quality control, and follow-up. √ 7.2 Speculate on and model possible technological solutions that can improve the safety and quality of the school or community environment.
Intermediate 7.1 Manage time and financial resources in a technological project √ 7.2 Provide examples of products that are well (and poorly) designed and made, describe their positive and negative attributes, and suggest measures that can be implemented to monitor quality during production 7.3 Assume leadership responsibilities within a structured group activity √
Commencement 7.1 Develop and use computer-based scheduling and project tracking tools, such as flow charts and graphs 7.2 Explain how statistical process control helps to assure high quality output 7.3 Discuss the role technology has played in the operation of successful U.S. businesses and under what circumstance they are competitive with other countries 7.4 Explain how technological inventions and innovations stimulate economic competitiveness and how, in order for an innovation to lead to commercial success, it must be translated into products and services with marketplace demand 7.5 Describe new management techniques (e.g., computer-aided engineering, computer-integrated manufacturing, total quality management, just-in-time manufacturing), incorporate some of these in a technological endeavor, and explain how they have reduced the length of design-to-manufacture cycles, resulted in more flexible factories, and improved quality and customer satisfaction 7.6 Help to manage a group engaged in planning, designing, implementation, and evaluation of a project to gain understanding of the management dynamics √ -
STANDARD 6
Interconnectedness: Common Themes MODELS:
Key Idea 2: details
Models are simplified representations of objects, structures, or systems used in analysis, explanation, interpretation, or design.Elementary 2.1 Analyze,construct,and operate models in order to discover attributes of the real thing √ 2.2 Discover that a model of something is different from the real thing but can be used to study the real thing √ 2.3 Use different types of models, such as graphs,sketches,diagrams,and maps,to represent various aspects of the real world
Intermediate 2.1 Select an appropriate model to begin the search for answers or solutions to a question or problem. 2.2 Use models to study processes that cannot be studied directly (e.g., when the real process is too slow, too fast, or too dangerous for direct observation). √ 2.3 Demonstrate the effectiveness of different models to represent the same thing and the same model to represent different things.
Physics 2.1 Revise a model to create a more complete or improved representation of the system. 2.2 Collect information about the behavior of a system and use modeling tools to represent the operation of the system. √ 2.2a Use observations of the behavior of a system to develop a model 2.3 Find and use mathematical models that behave in the same manner as the processes under investigation. 2.3a Represent the behavior of real-world systems,using physical and mathematical models √ 2.4 Compare predictions to actual observations, using test models. √ 2.4a Validate or reject a model based on collated experimental data √ 2.4b Predict the behavior of a system,using a model √ -
STANDARD 6
Interconnectedness: Common Themes OPTIMIZATION:
Key Idea 6: details
In order to arrive at the best solution that meets criteria within constraints, it is often necessary to make trade-offs.Elementary 6.1 Choose the best alternative of a set of solutions under given constraints. √ 6.2 Explain the criteria used in selecting a solution orally and in writing √
Intermediate 6.1 Determine the criteria and constraints and make trade-offs to determine the best decision. √ 6.2 Use graphs of information for a decision-making problem to determine the optimum solution.
Physics Determine optimal solutions to problems that can be solved using quantitative methods √ -
STANDARD 7
Interdisciplinary Problem Solving STRATEGIES:
Key Idea 2: details
Solving interdisciplinary problems involves a variety of skills and strategies, including effective work habits; gathering and processing information; generating and analyzing ideas; realizing ideas; making connections among the common themes of mathematics, science, and technology; and presenting results.Physics 2.1 Collect,analyze,interpret,and present data,using appropriate tools √ 2.2 When students participate in an extended,culminating mathematics,science,and technology project, then students should: Work effectively—Contributing to the work of a brainstorming group, laboratory partnership, cooperative learning group, or project team; planning procedures; identify and managing responsibilities of team members; and staying on task, whether working alone or as part of a group. √ Gather and process information —Accessing information from printed media, electronic data bases, and community resources and using the information to develop a definition of the problem and to research possible solutions. √ Generate and analyze ideas — Developing ideas for proposed solutions, investigating ideas, collecting data, and showing relationships and patterns in the data. √ Observe common themes—Observing examples of common unifying themes, applying them to the problem, and using them to better understand the dimensions of the problem. √ Realize ideas—Constructing components or models, arriving at a solution, and evaluating the result. √ Present results—Using a variety of media to present the solution and to communicate the results. √
CDOS
- Standard 2: Integrated Learning details
Students will demonstrate how academic knowledge and skills are applied in the workplace and other settings.
Integrated learning encourages students to use essential academic concepts, facts, and procedures in applications related to life skills and the world of work. This approach allows students to see the usefulness of the concepts that they are being asked to learn and to understand their potential application in the world of work.
Elementary 2.1 Identify academic knowledge and skills that are required in specific occupations 2.2 Demonstrate the difference between the knowledge of a skill and the ability to use the skill 2.3 Solve problems that call for applying academic knowledge and skills. √
Intermediate 2.1 Apply academic knowledge and skills using an interdisciplinary approach to demonstrate the relevance of how these skills are applied in work-related situations in local, state, national, and international communities 2.2 Solve problems that call for applying academic knowledge and skills √ 2.3 Use academic knowledge and skills in an occupational context, and demonstrate the application of these skills by using a variety of communication techniques (e.g., sign language, pictures, videos, reports, and technology).
Commencement 2.1 Demonstrate the integration and application of academic and occupational skills in their school learning, work, and personal lives. √ 2.2 Use academic knowledge and skills in an occupational context, and demonstrate the application of these skills by using a variety of communication techniques (e.g., sign language, pictures, videos, reports, and technology) √ 2.3 Research, interpret, analyze, and evaluate information and experiences as related to academic knowledge and technical skills when completing a career plan. - Standard 3a: Universal Foundation Skills details
Students will demonstrate mastery of the foundation skills and competencies essential for success in the workplace.
- Basic skills
Basic skills include the ability to read, write, listen, and speak as well as perform arithmetical and mathematical functions.
Elementary 3.1.1 Listen to and read the ideas of others and express themselves both orally and in writing; they use basic mathematical concepts and computations to solve problems. √
Intermediate 3.1.1 Listen to and read the ideas of others and analyze what they hear and read; acquire and use information from a variety of sources; and apply a combination of mathematical operations to solve problems in oral or written form. √
Commencement 3.1.1 Use a combination of techniques to read or listen to complex information and analyze what they hear or read; convey information confidently and coherently in written or oral form; and analyze and solve mathematical problems requiring use of multiple computational skills. √ - Thinking skills
Thinking skills lead to problem solving, experimenting, and focused observation and allow the application of knowledge to new and unfamiliar situations.
Elementary 3.2.1 Use ideas and information to make decisions and solve problems related to accomplishing a task. √
Intermediate 3.2.1 Evaluate facts, solve advanced problems, and make decisions by applying logic and reasoning skills. √
Commencement 3.2.1 Demonstrate the ability to organize and process information and apply skills in new ways. √
- Personal Qualities
Personal qualities generally include competence in self-management and the ability to plan, organize, and take independent action.
Elementary 3.3.1 Demonstrate the personal qualities that lead to responsible behavior. √
Intermediate 3.3.1 Demonstrate the ability to work with others, present facts that support arguments, listen to dissenting points of view, and reach a shared decision. √
Commencement 3.3.1 Demonstrate leadership skills in setting goals, monitoring progress, and improving their performance. √
- Interpersonal Skills
Positive interpersonal qualities lead to teamwork and cooperation in large and small groups in family, social, and work situations.
Elementary 3.4.1 Relate to people of different ages and from diverse backgrounds.
Intermediate 3.4.1 Demonstrate the ability to work with others, present facts that support arguments, listen to dissenting points of view, and reach a shared decision. √
Commencement 3.4.1 Communicate effectively and help others to learn a new skill. √
- Technology
Technology is the process and product of human skill and ingenuity in designing and creating things from available resources to satisfy personal and societal needs and wants.
Elementary 3.5.1 Demonstrate an awareness of the different types of technology available to them and of how technology affects society.
Intermediate 3.5.1 Select and use appropriate technology to complete a task. √
Commencement 3.5.1 Apply their knowledge of technology to identify and solve problems. √
- Managing Information
Information management focuses on the ability to access and use information obtained from other people, community resources, and computer networks.Elementary 3.6.1 Describe the need for data and obtain data to make decisions. √
Intermediate 3.6.1 Select and communicate information in an appropriate format (e.g., oral, written, graphic, pictorial, multimedia). √
Commencement 3.6.1 Use technology to acquire, organize, and communicate information by entering, modifying, retrieving, and storing data. √
- Managing Resources
Using resources includes the application of financial and human factors, and the elements of time and materials to successfully carry out a planned activity.Elementary 3.7.1 Demonstrate an awareness of the knowledge, skills, abilities, and resources needed to complete a task. √
Intermediate 3.7.1 Understand the material, human, and financial resources needed to accomplish tasks and activities. √
Commencement 3.7.1 Allocate resources to complete a task. √
- Systems
Systems skills include the understanding of and ability to work within natural and constructed systems.Elementary 3.8.1 Demonstrate understanding of how a system operates and identify where to obtain information and resources within the system. √
Intermediate 3.8.1 Understand the process of evaluating and modifying systems within an organization. √
Commencement 3.8.1 Demonstrate an understanding of how systems performance relates to the goals, resources, and functions of an organization. √
- Basic skills
Introduction
You use gears to slow down a motor and give it more strength. Torque is rotating strength. If the input gear is smaller, your larger gear will move slower, but the torque will be stronger.
As the speed increases, the strength of the torque decreases (large input).
As speed decreases, strength increases (small input).
You also use gears when your mechanism that is controlled by a motor is separated from the motor by geometry. The gears allow you to transfer the rotation of the motor across this geometry. When designing, you will often work from mechanism back to motor.
You could use gears with the same number of teeth to move the rotation. These gears are also going in opposite directions—you could create a claw.
Gears also alter the direction of rotation. In the above example gear wheel A is rotating clockwise, but as it turns, gear wheel B is moved anti-clockwise.

If you know any two things about a gears—outer diameter and number of teeth—you can use some simple equations to find everything else you need to know, including the correct center distance between them.
- Number of Teeth (N)
- How many teeth are there in the gear
- Pitch Diameter (D):
- The circle on which two gears effectively mesh, about halfway through the tooth. The pitch diameters of two gears will be tangent when the centers are spaced correctly.
- Diametral Pitch (P):
- The number of teeth per inch of the circumference of the pitch diameter. Think of it as the density of teeth—the higher the number, the smaller and more closely spaced the teeth on a gear. Common diametral pitches for hobby-size projects are 24, 32, and 48. The diametral pitch of all meshing gears must be the same.
- Circular Pitch (p) = pi / P:
- The length of the arc between the center of one tooth and the center of a tooth next to it. This is just pi (ï€ = 3.14) divided by the diametral pitch (P). Although rarely used to identify off the shelf gears, you may need this parameter when modeling gears in 2D and 3D software like we're doing here. As with diametral pitch, the circular pitch of all meshing gears must be the same.
- Outside Diameter (Do):
- The biggest circle that touches the edges of the gear teeth. You can measure this using a caliper like Sparkfun.com's # TOL-00067.
Note: Gears with an even number of teeth are easiest to measure, since each tooth has another tooth directly across the gear. On a gear with an odd number of teeth, if you draw a line from the center of one tooth straight through the center across the gear, the line will fall between two teeth. So, just be careful using outside diameter in your calculations if you estimated it from a gear with an odd number of teeth. - Center Distance (C):
- Half the pitch diameter of the first gear plus half the pitch diameter of the second gear will equal the correct center distance. This spacing is critical for creating smooth running gears.
- Pressure Angle:
- The angle between the line of action (how the contact point between gear teeth travels as they rotate) and the line tangent to the pitch circle. Standard pressure angles are, for some reason, 14.5&Acir;° and 20°. A pressure angle of 20° is better for small gears, but it doesn't make much difference. It's not important to understand this parameter, just to know that the pressure angle of all meshing gears must be the same.
- Addendum:
- how much the tooth protudes beyond the pitch radius
- Dedendum:
- how deep goes the tooth before any fillet take place
- Pressure angle:
- The angle between the radial direction and the tangent to the tooth at the pitch circle. 20 is a good value.
Some Rules
The value of the base circle is based on pressure angle.- The smaller the pressure angle, the smaller the base radius
- The addendum must be less than the dedendum
- The dedendum must be more than the difference between the pitch and the base radius.
All of these gear parameters relate to each other with simple equations.
| To Get | You Have | Equation |
|---|---|---|
| Diametrical Pitch(P) Number of teeth per unit length |
Circular Pitch(p)
Number of Teeth(N) & Pitch Diameter(D) Number of Teeth(N) & Outside Diameter (Do) |
P=π/p P=N/D P=(N+2)/Do(approx) |
| Circular Pitch(p) Length of the arc from one tooth to the next |
Diametrical Pitch (P) | p=π/P |
| Pitch Diameter(D) | Number of Teeth(N) & Diametrical Pitch(P)
Outside Diameter (Do) &Diametrical Pitch(P) |
D=N/P D=Do-2/P |
| Number of Teeth(N) | Diametrical Pitch(P) & Pitch Diameter(D) | N=P*D |
| Center Distance(CD) | Pitch Diameter(D)
Number of Teeth(N) & Diametrical Pitch(P) |
CD=(D1+D2)/2CD=(N1+N2)/2P |

Blender Mechanical Gears 0.0.2©2004 Stefano <S68> Selleri

This
Stepping up produces a much faster output
speed, but mechanically delivers less power
CALCULATING RATIOS
If the input gear (A) has 10 teeth and the output gear (B) 30 teeth, then the ratio is termed 3 to 1 and is written down as 3:1
Ratio = No. of teeth on the output gear B (30)>
No. of teeth on the input gear A (10)
= 3/1 and is written down as 3:1Simply divide the amount of teeth from the output by the input gear to work out the ratio. In the above example, for every complete revolution of the input gear the output turns 1/3 of the way round. In other words it takes three turns of A to rotate B once. This means you are slowing down the action and is referred to in engineering terms as Stepping Down. If B were the input gear and A the output gear, then the opposite happens and we Step Up. Then with one turn of the input gear the output gear would turn three revolutions, giving a ratio of 1:3.
parallel gears work in a similar way to the In line ones but are much easier to construct. The larger one uses popsicle sticks instead of dowel and is referred to as a Paddle gear.

Designing
When designing and making gear wheels you need to apply a little common sense. For example, the load or pressure put on the gears in automata are usually very small compared to that of a car gear box. This allows you to get away with things that you couldn't in other machines. However, you still have to follow some simple engineering guidelines. You will need to identify what you want to get from the gears. Try running through this simple check list;- Do you want the gears to step up or
step down? (speed up or slow down
the performance).
- Do you want the gears to run
parallel, or at an angle of 90° to
change the direction of the drive?
- What size do you need to make
them? (small space means making
smaller gears and this can get tricky).
Blender Mechanical Gears
- Open Blender
- Open the Add-Ons panel
by pressing CTRL+ALT+U
- Navigate to Add Mesh:Extra Objects
- Enable script by clicking on the box on the right hand side of the panel
- Save User Settings CTRL+U
- Close the panel
- Press the Shift/a>Mesh>Extra Objects>Gears>Gear
- You can change the script Parameters in the Toolbar Menu (T)
Currently you need to set script parameters before doing any transforms or using modifiers.
InkScape to OpenSCAD
- Open Inkscape (www.inkscape.org — free, open-source vector based drawing program ) and create a new document (CTRL+N).
- Under the file menu, go to Document Properties and change the default units in the upper right hand corner to inches (SHIFT+CTRL+D). This will change the rulers from pixels to inches.
- Create a gear: Extensions>Render>Gear.
- The dialog box allows you to specify
- Number of Teeth
- Circular pitch, px
- Pressure angle
Chose 28 teeth with a circular pitch of 24. Click Apply, then Close the dialog box, your gear should be displayed. - From Dustyn Roberts's Gear Tutorial
Note on circular pitch: In Inkscape, the circular pitch is given in pixels, not inches, as we're used to using in the equations in the above table. You can get different gear ratios by just choosing a circular pitch that looks good and varying the teeth number, but if you want to make gears that interface with off the shelf gears, you need to pay a little bit more attention. By default in Inkscape there are 90 pixels in 1 inch. So if you set circular pitch to 24px in the gear tool as done above, that rounds to 0.267 inches (24/90 = 0.2666...).
Since diametral pitch (P) = π/circular pitch (p), the diametral pitch (P) in inches is = π/ 0.267 = 11.781. You will not find any off the shelf gears with a diametral pitch of 11.781. Common diametral pitches are 24, 32, and 48. So if you plan to make gears to play nice with off the shelf gears, start with the diametral pitch of your off the shelf gear and use the equations in the table to work backwards to what your circular pitch should be in pixels in Inkscape. - There should be square and round handles on the object, which indicates it is an .svg object, which OpenSCAD can't read.
- You need to convert it to a path. [Shift+Ctrl+C]
- Select the node tool [N]. The handles on the object now look like gray squares. This indicates you have a path.
- With every node selected,click on "Insert new nodes into selected segments".
Press a few times if you want a smoother object, but don't overdo it. - Click "Make selected segment lines".
This looks much better. The lines are straight, but due to the sheer numbers, you see a curve! - Select everything, then go to Document Properties [Shift+Ctrl+D] and Fit page to selection.
- Now save the file as something.dxf. You will need to select Desktop Cutting Plotter (R13) in the type drop down box.
The dialog HELP box tells you that you can only export certain elements—lowpolylines, which will export. - Save the file in the same folder that you will save your openSCAD file
- Take care not to overwrite your original .svg file if you want to be able to edit things later. It's much easier to work with objects than paths.
- Open OpenSCAD
- Remember to put the .scad and .dxf file in the same directory).
- Here is the code
linear_extrude(file = "something.dxf", height = 10, center = true); - You can export several .dxf files and combine them in OpenSCAD. If you use different paths, remember to union the different paths.
- Add a cylinder in the center of the gear so that use can attach it to a base. You could make a 1/4" dowel (6.35mm). Or attach Tony Buser's pin connector to the end of your dower. In that case your radius will be 5.
- Compile and export
- Open the .stl in NetFabb and repair if necessary
- Open in ReplicatorG and print
- Since 1 gear will not do much for you, make at least one more. For your second gear select 14 teeth and keep the same pressure angle and circular pitch of the first gear so that your gears mesh - only change the number of teeth!

- Now that you have your gears, create a base with holes spaced the correct distance apart so that you can mount the gears and make them spin.
You need to calculate what the center distance (CD) of your gears.- Both of your gears have a circular pitch of 24 px, a pressure angle of 20°.
- The big gear has 28 teeth and the small one has 14.
- The circular pitch in pixels to a diametral pitch in inches of 11.781.
Use the equation CD = (N1 + N2)/2P and you'll find that CD = 1.783. - In OpenSCAD create a new document.
- Create a base that is large enough to fit the two gears
- Create 2 holes in your base.
.25 inches = 6.35 millimeters and you need your holes to be .5 millimeter more so that the dowel fits.
Alternatively, use Tony Buser's pin connections
- The distance between the first and second circle needs to be 1.783" ( 45.2882 millimeters).
- Compile, export, check and repair, print
$("p:not(p:eq(2))").css("border","2px solid pink").css("padding", ".5em");
Sources:http://hackaday.com/2010/06/30/how-to-design-your-gears/
http://blog.makezine.com/archive/2010/06/make-your-own-gears.html
http://repraprip.blogspot.com/2011/05/inkscape-to-openscad-dxf-tutorial.html
http://www.iheartrobotics.com/search/label/OpenSCAD
http://blog.makezine.com/archive/2010/06/make-your-own-gears.html
http://repraprip.blogspot.com/2011/05/inkscape-to-openscad-dxf-tutorial.html
http://www.iheartrobotics.com/search/label/OpenSCAD